Warlock

To be a warlock is to be damned.

Warlocks are mages who derive their power from a rather unique source. A sorcerer’s power is derived from an accident of birth. A wizard comes to his magic through years of study. A warlock’s power comes from their link with a powerful, dangerous otherworldly entity, secured by a contract. However, there are always problems associated with these contracts, downsides that far outweigh the benefits of magic power that one gains from these sorts of arrangements.

Some who would become warlocks are desperate or blindly ambitious, and ignore the negative aspects of the warlock’s pact in their pursuit of power. Others are those feel that they and the entity they are contacting have interests in common — demon worshipers, for example, who make pacts in order to be closer to their ‘gods’. The final group are those who believe that they can outwit the creature that they have bonded with, and turn the pact to their advantage. Most can’t. Rarely, someone can.

The Warlock’s Pact

A warlock’s link to the otherworldly entity is secured by what is known as a warlock’s pact. The mortal ultimately has to do something for the magical entity to which they hope to become bound in order for it to seem like a fair deal. These pacts vary depending upon the entities that are being negotiated with — some are not even sentient on the same level as humans, and thus cannot be negotiated with, instead simply making an offer of power to the potential warlock, the terms of which are left ambiguous. In any case, when the terms of the contracted have been accepted by both parties, the contract is signed with a ritual called the binding of souls.

In this ritual, a small piece of the magical entity’s soul is given to the warlock, and an often much more substantial piece of the warlock’s soul is given to the extra planar entity. It is through this

Warlock

Vanadia DM_of_Rad